Interview with Mick Gordon, composer of DOOM 2016.
DOOM developed by id Software and published by Bethesda/Zenimax.
Part 2 focuses on synthesis techniques and using ‘pure’ sound sources – sine waves and noise – as a way of capturing analogue circuits.
Music: Mick Gordon
Additional Musical Sound Design: Richard Devine
Camera: Jessica Andersen
Purchase Doom here: doom.com
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